Pixel Dungeon Game
Tavern Design for the Game
Here is a medieval-style Tavern designed and illustrated within the Pixel Art style. This game is currently being developed by myself and a group of colleagues.
Here you can see the design of a unique in-game location.
Gameplay
A quick snapshot of how the movement within the level.
Turn-arounds for 2 In-game Playable Characters can be seen below.
The Vampire
The Vampire is a formidable opponent that can avoid attacks by transforming in to its bat-form
The Engineer
A character that rolls around on one mechanical wheel and utilizes his technology to defeat enemies.
Below you see one of the first bosses that you will face!
Spawn & Teleport Animation
Spawn & Teleport Animation for the first boss of the game
Crush Attack Animation
The Crushing Blow animation of the first boss of the game
HP & Energy Bars
A health + energy bar UI design for a pixel art game.
Inventory & Equipment
Inventory UI design for a pixel art game.
… and many many more!